Franck Bedrossian
Updated at
Do you notice a mistake?
double bass, percussionist
Detailed staff comes from Brahms, send mail to ressources-contenus@ircam.fr for correction.
comment
Patch & sounds, original doc (french), score, recording
328.09 Mo
The double bass player triggers pre-recorded sound using a MIDI pedal. On some parts of the piece, the musicians follow a click track. The volume of the samples and the click track are managed by the computer music designer.
 
 - One speaker next to the double bass player ("dirty" sound)
- L/R front speakers on stage (natural sound)
- 4 speakers in the audience (natural sound) for surround effect
- One sub in front of the stage
- One wedge and one ear monitor for each instrumentist
- One speaker next to the double bass player ("dirty" sound)
- L/R front speakers on stage (natural sound)
- 4 speakers in the audience (natural sound) for surround effect
- One sub in front of the stage
- One wedge and one ear monitor for each instrumentist
For the double bass we use 3 sound takes :
For the percussions, we use close microphones
 - You can either pass cues using a MIDI pedal or clicking on the "NEXT" button.
- "Rewind" reset the cue list.
- "Stop" stops the sounds currently playing.
- "Back" goes back to the previous event (without triggering it).
Note : they are only 4 events.
- You can either pass cues using a MIDI pedal or clicking on the "NEXT" button.
- "Rewind" reset the cue list.
- "Stop" stops the sounds currently playing.
- "Back" goes back to the previous event (without triggering it).
Note : they are only 4 events.
Pre-recorded sounds
The music assistant measures the general level of the band from the patch.
Sounds are played from the front, with a slight opening into the auditorium. On certain passages indicated on the score, they are broadcast throughout the room.
Instruments
Remote microphones are always opened a little, to homogenize the sound of the instruments in relation to the pre-recorded sounds. This "natural" amplification must be adjusted to maintain correct balance. It is often necessary to push the double bass a lot, so that it doesn't disappear when the band and percussion play loudly.
The desired result is explained verbatim on the score, while the means of achieving it are left to the sound engineer's discretion.
In this way, the sound engineer adjusts the transformation of the double bass's timbre, its sound level, and its openness in space.
Reverberation
The reverberation is widely open on the double bass when indicated in the score, by a hatched bellows.
Click
Indications of the level are given in the score (click 1/3, 2/3 or max).
Updated at
Do you notice a mistake?